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Tech Focus: VRR Is Not A Magic Bullet - Why G-Sync/FreeSync Can't 'Fix' Performance

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Variable refresh rate - as seen in G-Sync, FreeSync and console VRR - is one of the most transformative display technologies we've seen in gaming. Rather than limit a GPU's performance to the refresh rate of the screen, your hardware takes control instead, eliminating tearing and smoothing away variable frame-rates... except it's no magic bullet. VRR can only go so far - and it has no answer to egregious stuttering. Alex reveals all in a new Tech Focus.

h.264

0:24:41

4.6 GB

3840x2160, 59.94fps, 24.4mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:24:41

2.7 GB

3840x2160, 59.94fps, 14.2mbps

AC3 2.0, 448kbps, 48000Hz

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