Tech Focus: VRR Is Not A Magic Bullet - Why G-Sync/FreeSync Can't 'Fix' Performance
Variable refresh rate - as seen in G-Sync, FreeSync and console VRR - is one of the most transformative display technologies we've seen in gaming. Rather than limit a GPU's performance to the refresh rate of the screen, your hardware takes control instead, eliminating tearing and smoothing away variable frame-rates... except it's no magic bullet. VRR can only go so far - and it has no answer to egregious stuttering. Alex reveals all in a new Tech Focus.
h.264
0:24:41
4.6 GB
3840x2160, 59.94fps, 24.4mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:24:41
2.7 GB
3840x2160, 59.94fps, 14.2mbps
AC3 2.0, 448kbps, 48000Hz