A sneak peak at how the multiplayer mode in Splatoon 3 is shaping up ahead of its release in on 9th September. Networked with up to eight players, performance is absolutely rock solid at 60fps in this build - and there are curious reports of a new scaling method via AMD's FSR 1.0 here too. Tom investigates the state of the game ahead of launch.
Splatoon 3: Early Switch Multiplayer Hands-on - How Is Nintendo's Shooter Shaping Up?
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STALKER 2: Heart of Chornobyl (yes that is the correct Ukrainian spelling for the town) had a troubled review period - but the truth is that while there are issues, …
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One of Sony's most impressive games of the year, we loved Stellar Blade, but weren't so taken with some of the compromises across the game's three graphics modes. The PlayStation …
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Bloober Team's Silent Hill 2 remake is a game that surely only stands to benefit on PlayStation 5 Pro, owing to its superior upscaling capabilities and enhanced ray tracing. However, …
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Star Wars Jedi Survivor PS5 Pro: Severe Image Quality Problems... But RT in Performance Mode Is Nice
We've got issues with this one. While Star Wars Jedi Survivor serves up some upgrades over the standard PS5 - like the return of RT reflections to the performance mode …