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Inside Indiana Jones and the Great Circle: The Ray Tracing Breakdown

Published on

One of the most technologically impressive games of the year, Indiana Jones and the Great Circle is one of the few games that requires hardware accelerated ray tracing in order to function. Looking good on everything from Xbox Series S to the maxed-out, path-traced RTX 4090 experience, RT takes centrestage. Alex talks with Machine Games about the technology behind the game.

h.264

0:26:27

10.3 GB

3840x2160, 59.94fps, 51.5mbps

AC3 2.0, 448kbps, 48000Hz

HEVC

0:26:27

3.8 GB

3840x2160, 59.94fps, 18.8mbps

AC3 2.0, 448kbps, 48000Hz

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