Inside Doom Eternal's Next-Gen Upgrade: The id Software Technology Breakdown
Doom Eternal recently received a dramatic upgrade for the new wave of consoles and PC hardware. In this special interview, John Linneman talks to id Software's Lead Engine Programmer, Billy Khan to discuss the approach to ray tracing, 120Hz, variable rate shading (VRS) and the future of idTech.
h.264
0:43:16
2.7 GB
1920x1080, 59.94fps, 7.9mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:43:16
2.2 GB
1920x1080, 59.94fps, 6.4mbps
AC3 2.0, 448kbps, 48000Hz