Inside Alan Wake 2: How Remedy Delivered A Visual Masterpiece
2023 was a brilliant year for advancements in video game graphics - and up there amongst the most astonishing achievements was Remedy's Alan Wake 2. In this extended interview with the Remedy tech team, Alex Battaglia gets the opportunity to ask the developers literally anything and everything he wants to know about - from mesh shaders vs primitive shaders, to the team's approach to ray tracing through to the game's threading model, it's all here... along with how the team scaled Alan Wake 2 to deliver the goods on Xbox Series S.
h.264
0:49:15
6.3 GB
3840x2160, 59.94fps, 16.8mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:49:15
3.6 GB
3840x2160, 59.94fps, 9.6mbps
AC3 2.0, 448kbps, 48000Hz