Doom 2016 PC Dynamic Resolution Scaling Mod: Yes, It Works - And Yes, It's Great
A key advantage the console versions of Doom 2016 enjoy over the PC version is the implementation of dynamic resolution scaling - the ability to adapt resolution on the fly to tap out GPU resources at all times, delivering the highest pixel counts possible. But the code *does* exist in the PC version and you *can* enable it.
h.264
0:14:05
2.6 GB
3840x2160, 59.94fps, 24.2mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:14:05
1.7 GB
3840x2160, 59.94fps, 15.9mbps
AC3 2.0, 448kbps, 48000Hz