DF Retro H2O! Water In Video Games - Part #1
DF Retro returns with a two-part showcase covering the history of water rendering in games, starting from the early 90s to and ending with the last-gen consoles! In this first part, we start with a look at 16-bit 2D raster tricks on Megadrive/Genesis, Super NES, NES and Game Boy before moving into the 3D era!
h.264
0:30:11
2.8 GB
1920x1080, 59.94fps, 12.5mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:30:11
1.6 GB
1920x1080, 59.94fps, 7.2mbps
AC3 2.0, 448kbps, 48000Hz