Crysis Remastered: Console Ray Tracing Analysed on Xbox One X!
As part of our continuing coverage in the run-up to the launch of Crysis Remastered, Alex Battaglia and John Linneman check out the game running on Xbox One X with ray tracing mode enabled! How does it look, how well does it run and just how has Crytek managed to get real-time RT reflections working on a current-gen console? Find out here!
h.264
0:14:57
1.1 GB
1920x1080, 59.94fps, 9.4mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:14:57
708.5 MB
1920x1080, 59.94fps, 6.3mbps
AC3 2.0, 448kbps, 48000Hz