Bonus Material: Immortals of Aveum PS5 - Launch Code vs Patch 3
Want to access this video? Sign in and become a supporter!
One of the first games to utilise all of Unreal Engine 5's cutting edge features, Immortals of Aveum has been patched to add dynamic resolution scaling and improved resolution in general. However, while image quality improves and FSR 2 artefacts are minimised, the end result appears to be a significant drop in overall performance.
h.264
0:12:12
4.5 GB
3840x2160, 59.94fps, 48.9mbps
AC3 2.0, 448kbps, 48000Hz
HEVC
0:12:12
2.6 GB
3840x2160, 59.94fps, 27.7mbps
AC3 2.0, 448kbps, 48000Hz