In attempting to bring Batman: Arkham Knight from PS4 and Xbox One to Nintendo Switch, the technical limitations of the hardware are laid bare - but fundamentally, the port just doesn't feel as though it's been confidently handled, with a range of tech issues. Bearing in mind their PS3/Xbox 360 origins, we expected more from Arkham Asylum and Arkham City - but even these exhibit off-putting issues. Oliver Mackenzie has all of the details.
Batman: Arkham Trilogy Nintendo Switch Review - A Disastrously Poor Release
-
STALKER 2: Heart of Chornobyl (yes that is the correct Ukrainian spelling for the town) had a troubled review period - but the truth is that while there are issues, …
-
One of Sony's most impressive games of the year, we loved Stellar Blade, but weren't so taken with some of the compromises across the game's three graphics modes. The PlayStation …
-
Bloober Team's Silent Hill 2 remake is a game that surely only stands to benefit on PlayStation 5 Pro, owing to its superior upscaling capabilities and enhanced ray tracing. However, …
-
Star Wars Jedi Survivor PS5 Pro: Severe Image Quality Problems... But RT in Performance Mode Is Nice
We've got issues with this one. While Star Wars Jedi Survivor serves up some upgrades over the standard PS5 - like the return of RT reflections to the performance mode …